🎰 The n00B's guide to Troll Shaman on Rallos Zek

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In this guide, we will explain how to obtain the best gear for your Windwalker Monk and how to check if a piece is BiS, an upgrade or just bad.


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The Everquest Enchanter, Necromancer, and Bard were really 3 classes that no. I want to start gearing up my enchanter, but without selling off the gear on my. Now i'm sure there's tons of threads out there for the "best" monk names but ...


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Monks forego heavy armor and most weapons in order to hone. The monk is a good choice for players who enjoy a strong offensive role in ...


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Items by Slot: h2h. Narrow to class: All Classes, Warrior, Rogue, Monk, Bard, Shadowknight, Paladin, Cleric, Druid, Shaman, Ranger, Wizard, Magician ...


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A monk can use any of these, and until about 80 or so, they are all equally good. If possible, a monk should use a pair of weapons, with the same attack delay ...


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A monk can use any of these, and until about 80 or so, they are all equally good. If possible, a monk should use a pair of weapons, with the same attack delay ...


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The n00B's guide to Troll Shaman on Rallos Zek
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How to get a Monk to Level 70 fast, equip it for end-game farming, spend. with stacking your best Emeralds into every other available slot.


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Archived from groups: alt.
I watch SK's and bards pull at least as well as me.
I get smacked around like a 2 dollar whore.
And have next to no mitigation.
I love the toon, it was my first.
And will play it as an alt as long as I play EQ.
This is not a bitch fest nor a flame war spark, just a question.
I don't have the time to become uber with gear or AA's, so my monk will be forever mediocre in those terms.
Curiosity is all really.
~F Archived from groups: alt.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
The Ranger won't outdamage you unless he put in 45 AAs.
Once the Ranger gets to that point, his potential for increased DPS is much poorer than yours.
For every piece of plat, AA, or raid time you spend on either one, you will improve the monk's DPS faster.
I have trouble believing that a comparably-equiped berzerker or even BL will out-damage you.
Yes, the rogue will probably stay a step ahead of you but then they have their own disadvantages.
I believe you still have the 4th best mitigation in the game?
I dont think the chain classes can out-mitigate you.
Bards are great at chain pulling, indoors or outdoors, where lots of mobs are stacked on top of each other.
The bard's advantage is mostly erased if there is very little stacking, I believe?
You do get to pacify one mob at a time don't you?
You are the best puller in many situations though.
Mobs that cant be pac'd, raid targets, etc.
You get the best, and one of the more info, feigns in the game.
You get some pretty cool discs.
All-in-all I would say that on a budget, the monk would be one of the best all-round performers, not the worst.
Archived from groups: alt.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
The grass is always greener innit.
Archived from groups: alt.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
Both can provide vast improvements in your gear if you will put the time in, and you don't have to join a guild or be "uber" to kill those mobs.
A typical DoN will give you around 30 crystals.
Around 10 missions and you can buy just about any of the nicest equipment upgrades more expensive stuff is mostly augments.
Mobs in WoS, RCOD, and even Noble's Causeway drop a few upgrades you can use.
And with time, you will click here the faction and drops you need for the tier one armor, pokerhost24 very nice stuff compared to what you have.
Upgrading but it goes slowly.
This drops in WoS:.
Even better stuff is for sale at DoN merchants.
This is one of the better 2hb for sale there, though it is level restricted: Archived from groups: alt.
Curiosity is all really.
Upgrading but it goes slowly.
Claw of the Darkfanged and Architect's Sceptre A fair number of AA's, though not uber Return Kick maxed Double Riposte maxed Technique of Master Wu 1 Ingenuity 1 Rapid Strikes maxed Physical Enhancement maxed All the Archetype abilities maxed I'm guessing it's mostly my gear and weapons but I'd appreciate any comments as to upgrades.
I'm working on a magelo profile so I'll post that once I'm done.
~F Archived from groups: alt.
Mobs that cant be pac'd, raid monk best in slot eq, etc.
If I had written "most" then he might have a point.
My point is that the monk has lots of things going for him.
It seemed like Leif was intent on proving that monks have nothing going for them at all.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
I'll look into GoD.
Either one can provide some nice upgrades.
If you want to save money, keep working on GoD and forget DoN.
Though if you can afford it, DoN is a lot of fun for non-raiders.
Upgrading but it goes slowly.
I'll have to see about getting one.
You can do better than that.
But it should be fairly cheap to buy Archived from groups: alt.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
Upgrading but it goes slowly.
Archived from groups: alt.
Hmm your HP seem low to me, I had about 5.
IIRC architects sceptre didnt have a great ratio, I remember some decent monk weapon drops in OoW that should be alot more damage.
Archived from groups: alt.
We never got into elementals - his best items were a hat from the big worm in the deep, a ring from a single group mob in the sewers.
Looks like it's time for some farming and Bazaar shopping for the OP.
At lower levels monks can tank just fine.
Hell I've been in groups lvl 50+ where the enchanter tanks.
It doesn't work everywhere of course.
A modestly equipped 3-4k buffed robewearer can live plenty long enough against 50-60th level mobs that hit for under 500 a round and that's LOTS of mobs.
Mobs that cant be pac'd, raid targets, etc.
I think he's saying that that your assertion that monks have the best FD should be tempered with the fact that FD even lesser FD is often better when coupled with snare.
That doesn't make monks worthless.
It just further underscores that monks often aren't the best puller, even when FD pulling is required.
Even if the monks weren't 'best' at something so what?
Most classes aren't the best at something outside limited special cases.
Mages, Necros, Knights, Druids, Bezerkers, Beastlords etc all have to come to grips that they aren't the best dps, healers, pullers, cc, or tanks.
That hardly makes them worthless.
Monks aren't the best pullers but they pull well.
Monks aren't the best DPS class but they are still very good dps.
Most groups in need of dps or a puller will gladly take a monk.
Archived from groups: alt.
I get smacked around like a 2 dollar whore.
Curiosity is all really.
I have GoD, but not DoN.
I'll look into GoD.
Upgrading but it goes slowly.
Several monks I've talked to have this weapon as well as a Copper Hammer if Striking.
I'll have to see about getting one.
~F Archived from groups: alt.
I check this out smacked around like a 2 dollar whore.
Curiosity is all really.
Upgrading but it goes slowly.
Uland 67 Hunter Archived from groups: alt.
best indonesian online casino australia is another story.
Is that an AA listed with the snare and full xp res they also get?
What is this Shaman FD called and how do I get it?
Archived from groups: alt.
Could you please explain this further?
My main is a 60 beastlord, so I am undoubtedly biased, but I'm willing to listen.
To me, what makes the beastlord stand out is that is a melee class that can actually solo effectively.
Just about every other "solo" class druid, necro, etc.
Beastlords have slow, haste at 60+SoW, a powerful pet, healing spells weak, but far better than nothinga mana regen buff, weak melee buffs, and are built for melee.
We monk best in slot eq very diverse.
The main reasons I chose a beastlord were because I could effectively solo, I could kill things by melee for me, more funand I could throw buffs around in groups or to passing strangers.
On the other hand, we don't challenge the specialists.
I throw learn more here few buffs when grouped with a shaman or people who got Focus of Whatever before leaving PoKand having a shaman or enchanter around means my slow sits idle.
Mage pets are stronger, and a group is in trouble, if a beastlord is main healer.
Other classes give better DPS.
In my experience, I have rarely been in a full group not counting groups of 2-3 where there was not a specialist shaman, enchanter, etc.
I frequently solo or end up in small groups one or two guildies, generallybut I attribute that to a consequence of playing off-peak hours.
One of a beastlord's greatest challenges is the effort required to "keep up".
A beastlord's DPS is divided among many different sources DoT, nuke, melee, petso one upgrade has a much smaller impact for us than for anyone else.
Anyway, I agree that beastlords are a strong class.
As I am only 60, that is beyond my experience.
However, I do not understand how they are something "wrong with EQ".
I have never met a group that was unwilling to go until a beastlord joined up, or until getting beastlord buffs in PoK.
I have not noticed a flood of beastlords, such that most groups either have at least 2 or are competing with a nearby solo-er.
It seems to me that we are right where we ought to be.
I would like to click here your perspective.
Archived from groups: monk best in slot eq />It's called "Loading, please wait".
You get it at level 1.
Archived from groups: alt.
You get it at level 1.
Archived from groups: alt.
I would like to hear your perspective.
As a BL with pre-elemental gear I operated as MT in Tier 3 PoP, primary slower in the sewers Purifying Plant over the enchanter, mainly because I didn't wait until the mob was under 70% to slow.
I also occasionally offtanked those mobs with the druid healing me while the cleric monk best in slot eq the warrior.
On my BL I found getting PU groups far easier than getting them on my mage because of all the extras he brought to the table.
I meant no offense to any BL's out there.
If someone has a rational reason why my class is busted, I'd prefer to understand it before the nerf bat strikes.
You're close, the high end slows are 75% shaman70% and 65% beastlord.
Look at it from the other angle though.
After the slow has landed, the mob is attacking at 25%, 30% or 35% of its base rate.
I'll agree that beastlord slows beat the heck out of an unslowed mob, though.
At lower levels, the effect is less dramatic.
At 20, we get a 15-22% slow depending on caster level - nice, but not drastic.
Segue to a long stretch until 50, when we get a 35% slow - a third less damage is definitely significant, but not by itself overpowering.
At 60, I just got a 50% slow.
Half off all melee damage is a lot, I'll admit.
Now we're entering the realm where one could argue that the existence of slow itself is breaking EQ.
If I 50% slow two mobs, I may as well have mezzed one instead.
To which, I say, thank goodness.
Every class should have something unique to offer, I feel.
Beastlord healing is on par with Ranger healing.
Paladins are somewhat better at it.
A recent patch message a few months ago re-affirmed the developers' intentions to keep ranger and beastlord healing at the same level.
I have heard that LDON was the best thing that ever happened to the group desirability of beastlords, rangers, druids and shaman.
The versatility of a hybrid is a good thing, but comes with a tradeoff.
A druid can't beat cleric healing, but they bring other things to the table.
In an ideal world, the specialists should bring enough to the table to be competitive with the hybrids.
I can slow almost as well as an enchanter, but my crowd control off-tanking, basically isn't nearly as good, and my mana regen and haste click the following article are inferior, to say nothing of lacking Lull or Charm.
Where a beastlord shines is that we can substitute for a number of online uk site best casino in a group.
If we have a shaman or enchanter, I can stop duplicating their talents and concentrate instead on dealing more damage e.
If I'm the main slower and buffer, that's takes away time and mana from killing things quicker.
I have heard the same thing about us supplanting others, which is why I mentioned my limited experiences.
Perhaps yours are different.
As a beastlord, my perspective is skewed - I can only observe whether I am invited to groups with specialists who supercede me.
Have you ever been part of forming a group in which someone said, "let's take the beastlord instead of the shaman", for no other reason than that?
In a group with a ranger, I'd rather invite the shaman, but starting click to see more a druid, I'd rather take the beastlord - it becomes situational.
Or, I'd rather invite a friend than a stranger.
Sometimes, I'll take whomever I can actually find, but that's another story.
Oh, I'm not complaining.
At least at 60, I don't feel left behind on the power curve, all things considered.
Beastlords do not, although we can get up to 15% double attack with AA abilities.
That alone makes haste less effective for us, although one might argue that we're on par with knights, who do not get dual wield.
In fact, one of the more viable strategies for more info beastlord and bard melee damage is to go for weapons with big procs e.
Delightful Orb, Dedgerex's Cudgel, Ethereal Destroyer, etc.
Anyway, no one is seriously arguing that beastlords need click here attack, since we already deal substantial damage with our pets, which, say, rangers don't have.
I haven't done any parses, but my informal experience suggests that my pet outdamages me.
If my pet and I are each fighting a different mob, he usually kills his before I kill mine.
At the end of the day, when I upgraded from a 22% to 31% haste item, my total DPS did not go up by a factor of 1.
Making beastlords scale correctly is a more info challenge, regardless of whether you think we're underpowered at the high end or overpowered at the low end.
I can understand what you're trying to say.
Where I continue to disagree is your assertion that beastlords are something "wrong with EQ".
Beastlords are not sufficiently overpowered that everyone is dumping their main for a beastlord.
I understand that necros still put everyone else to shame for soloing prowess, and there are plenty of druids and such around too.
Beastlords do not have a monopoly on any abilities that "break" the game.
I am inclined to agree that EQ would be a better game if Complete Heal disappeared and high-end Slow were toned down to saner levels with the attendant required rebalancing - lack of either of these abilities can change whole encounters from go to no-go.
However, I don't see the beastlord class as having, in and of itself, a deterimental effect on the game.
If beastlords are overpowered, it is not by enough to tip the game as a whole.
In other words, I disagree with you about the scale of the problem, because I don't see the evidence for it being that large.
Archived from groups: alt.
This would be the kind of evidence that would get me to concede that beastlords are overpowered and should perhaps be taken down a notch.
I still believe that EQ has bigger albeit perhaps less tractable systemic problems.
Archived from groups: alt.
What is this Shaman FD called and how do I get it?
I'll look it up though, just in case it's actually doable.
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